I am currently doing the following
func Test(controller interface{}) {
controllerType := reflect.TypeOf(controller)
controllerFunc := reflect.ValueOf(controller)
controllerStruct := reflect.New(controllerType.In(0))
for i := 0; i < controllerStruct.Elem().NumField(); i++ {
if controllerStruct.Elem().Field(i).Kind().String() == "ptr" {
controllerStruct.Elem().Field(i).Set(
reflect.New(
controllerStruct.Elem().Field(i).Type(),
).Elem(),
)
}
}
controllerFunc.Call([]reflect.Value{
controllerStruct.Elem(),
})
}
Using the following function call
Test(controllers.Test.IsWorking)
type Test struct {
Name string
H *Hello
}
type Hello struct {
Friend string
}
func (t Test) IsWorking() {
log.Println(t.H)
}
t.H is always nil even tho I am setting it on the for loop. Also I am not sure if this is the correct way to make this since what about if Hello struct contains another pointer to a struct. Is there a better method to achieve what I am trying to do and why is t.H nil if I am setting it up
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