I have a c++ class:
Class farm {
...
protected:
vector<ff_node*> workers;
};
Class farm_withMoreWorkers: public farm {
void addWorker(){
ff_node *newWorker;
newWorker=new ff_node();// rather than adding ff_node make the instance type as that of type workers
farm:: workers.push_back(newWorker);
}
};
Is there a way to get the specific type of workers and create an instance of that type?!
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