Example code:
class Type {
public:
void Callback() { }
};
template <typename F> void Foo(F f) { }
void Boo() {
Type obj;
Foo(obj.Callback); // Case A
Foo(&Type::Callback); // Case B
}
Are there any meaningful differences between case A and B? When inspecting typename F it's resolved to the same type in both cases.
EDIT: I should mention I'm using GCC 5.0, the above code compiles fine.
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