I have a class with a property that looks like this:
public class Hmd{
Transform HmdTransform{
get{ device.GetTransform(); }
}
}
device.GetTransform()
gets the Transform from a driver.
Now I want to change the get method of the property at runtime, to something like:
public class Hmd{
private Transform hmdTransform;
Transform HmdTransform{
get{ return hmdTransform; }
}
}
Is there any way to do that? I would have to create a new member and change the getter. If I can't create a new member could I just change the device.GetTransform()
line? I assume I would have to use Reflection.Emit?
Additional complication: All of this is in Unity, so I can only use Mono.
Aucun commentaire:
Enregistrer un commentaire