I'm writing a C# code generator for serialization of objects in order to send them over the network.
The starting point is this (simplified):
public static partial class Serialization
{
public static void Serialize<T>(in T value, DataStream stream)
{
throw new NotImplementedException($"Don't know how to serialize type {typeof(T)}!");
}
public static void Deserialize<T>(out T target, DataStream stream)
{
throw new NotImplementedException($"Don't know how to deserialize type {typeof(T)}!");
}
}
Now the serialization code generator will generate additional non-generic Serialize
and Deserialize
methods for all types that need serialization, like this for a struct Vector3
with public float
fields x
, y
and z
:
public static partial class Serialization
{
// automatically generated method
public static void Serialize(in Vector3 value, DataStream stream)
{
stream.Write(value.x);
stream.Write(value.y);
stream.Write(value.z);
}
// automatically generated method
public static void Deserialize(out Vector3 target, DataStream stream)
{
target.x = stream.ReadFloat();
target.y = stream.ReadFloat();
target.z = stream.ReadFloat();
}
}
The generic methods shown in the beginning are only there to prevent compiler errors in cases where the serialization code has not (yet) been generated for a type. I need the code to compile because otherwise I can't use reflection on it.
Currently I have to mark the types that need serialization code, using a custom EnableSerialization
attribute.
Ideally, the generator would look at the compiled code (using static code analysis), identify the types that can possibly be passed to the generic Serialize
and Deserialize
methods and then generate code for those types. So, for example, if I have this somewhere in my code:
int x = 42;
Serialization.Serialize(x, new DataStream());
Then the code generator should pick up int
as a type that needs serialization code.
Are there any recipes for this kind of endeavour, or is there anything in the .NET library or third-party libraries that can facilitate this?
(I have considered run-time code generation, but I'd prefer having it as a pre-processing step.)
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