I'm trying to write something and I've hit a dead end. I have the following code :
public class ObjectConverter
{
private Dictionary<Type, object> m_Conversions = new Dictionary<Type, object>();
public void AddConversion<TOut>(Func<object, TOut> conversion)
{
m_Conversions[typeof(TOut)] = conversion;
}
public T Convert<T>(object value)
{
var conversion = (Func<object, T>) m_Conversions[typeof(T)];
return conversion(value);
}
}
It's a simplification of the real thing, but basically it allows to convert an object to any type for which we have defined a conversion. That way you can do stuff like :
// Intialization
converter.AddConversion(x => Convert.ToInt32(x));
// Some other place
converter.Convert<int>("12");
So far so good, but where it gets complicated is I want to write a non generic verison of convert like so
object Convert(object value, Type type)
{
var conversion = m_Conversions[type];
// ???
}
How do I do that? I thought of doing something like :
object Convert(object value, Type type)
{
var conversion = m_Conversions[type];
var funcType = typeof(Func<,>).MakeGenericType(typeof(object), type);
var invoke = funcType.GetMethod("Invoke");
return invoke.Invoke(conversion, new object[] { value });
}
But it seems very inefficient. Can you think of a better way of doing this?
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