I've got an entity that I build, I take an instantiated entity and a modified entity. This allows me to hold the initial data, to compare against the modified data. The question, is what would be the ideal approach? Should I implement IEquatable
as an override on Object.Equals
or implement ICompare
? My original implementation was:
var properties = typeof(TEntity).GetProperties();
foreach(var property in properties)
{
var initialEntity = original.GetType().GetProperty(property.Name).GetValue(original, null);
var modifiedEntity = userChange.GetType().GetProperty(property.Name).GetValue(userChange, null);
if(initialEntity.Equals(modifiedEntity) == false && !ignore.Contains(property.Name))
{
// Do Something
}
}
My understanding was that it would return a boolean
, also in this instance it would compare on Value Equality, I'm assuming though it is comparing based on reference equality.
Because it never distinguishes, it remains equal under all circumstances.
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