I have the following problem: I have a list of Component
s, that contain Rectangle
s with a width of either 200 or 800. I'd like to filter this list, and only create objects of the Rectangle
s with a width of 200 as I work on a small screen.
Preferably I do not want to create all objects, check their width, and destroy those with the wrong width again. For obvious reasons I really only want to create those with a width of 200.
To do this I would need to aquire knowledge of the width, before I instantiate them. As far as I have seen, there is no publicly available and documented way of introspecting/reflecting the Component
prior to it's instantiation.
My question is: Is there a non-public way to gain knowledge about what is packaged inside of my Component
?
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