So, in my project, on a STL file, there are some points, when I move a point, the coordinate informations change. When a point moved, it must be marked as modified.
And when I move the point, I have the property name of the point. From the property name, I can access to the property, it returns a Custom3DPoint.
The Custom3DPoint class has a Status property.
For a clearer explanation, I have a class named A which has two properties P1 and P2. And I have another class named B which has a property of type A.
How to get the property of the object B from the propertyname P1 and set the P2 value.
Here is what I tried :
class A
{
public string P1{ get; set; }
public string P2 { get; set; }
public A()
{
P1 = "value1";
P2 = "value2";
}
}
class B
{
public A PropA { get; set; }
public B()
{
PropA = new test.A();
}
}
void Moved(B obj, string propertyName)
{
var prop = obj.GetType().GetProperty(propertyName);
var statusProp = prop.GetType().GetProperty("Status"); //this line returns null because
prop.GetType().GetProperties(); // doesn't return properties of A object.
statusProp.SetValue(prop, "modified");
}
Is it possible using Reflection ?
Aucun commentaire:
Enregistrer un commentaire