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Is it possible to build a type name and recast an object to a specific type? The target types will be contained in the same assembly, and there will be hundreds. Example code:
var isPropertyInfo = objCollection as PropertyInfo;
if (isPropertyInfo != null)
{
var propType = ((PropertyInfo)objCollection).PropertyType;
var containerType = StripContainerType(propType.FullName);
var itemType = StripItemType(propType.FullName);
var fullTypeName = containerType + "<" + itemType + ">";
// ex: "System.Collections.Generic.ICollection<Customer>"
var fullType = Type.GetType(itemType);
dynamic coll;
// now I want to do something *LIKE* (pseudocode-ish)
// coll = objCollection as fullType;
Do not consider the last line as valid code. It's just where I'm stuck.
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