I like to try loading System.Windows.Interactivity.dll with reflection so I can set it's location outside my project with a relative path where I want it.
Now in order to get this to work.
There are two XAML files that would usually use the dll for:
Interaction.Triggers
EventTrigger
Interaction.Behaviors
There are a few behavior classes such
public class SetLayerConditionsBtnBehavior : TriggerAction<Button>
that use GetValue and SetValue
public DataGrid DataGridObject
{
get { return (DataGrid)GetValue(DataGridObjectProperty); }
set { SetValue(DataGridObjectProperty, value); }
}
So with my limited knowledge on this I need to wrap these items in a class of my own, is that correct? I haven't wrapped anything before so would love some advice on how to proceed.
If I start by doing the following:
namespace SegmentJoin.Helpers
{
public static class Interactivity
{
public static Type Interaction;
public static Type TriggerAction;
public static void LoadInteractivity()
{
Assembly assembly = Assembly.LoadFrom(@"..\Libraries\System.Windows.Interactivity.dll");
//Set the type Interaction
Interaction = assembly.GetType("System.Windows.Interactivity.Interaction");
//Set the type TriggerAction
TriggerAction = assembly.GetType("System.Windows.Interactivity.TriggerAction");
//not sure on Interaction.Behaviors or the rest
}
}
}
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