samedi 4 août 2018

Reflection value is not output correctly

I'm currently working on a project and I decided to create a new Test project to understand where I fail. I recreate the classes that I'm using but in a simple way. My test project looks like this . And here you can find all the classes: ChunkGenerator ChunkGeneratorAbstact WorldChunkManager World Main And here's the output As you can see after using reflection and setting the WorldChunkManager to a custom one, I try to print out the UUID of the World ChunkManager, but for some reason I keep getting the original one instead of the custom one:





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